

SA-MP bug will display a cursor in Windows 8 (old versions) TogglePlayerControllable Invincible deletedįixed TogglePlayerControllable bug grenades, C4 and fire has removedįixed other driver's radio animation when you change radioįixed SAMP bug when you can't connect to server after disconnectįixed SAMP bug sound noise if you disabled wind sound with PlayerPlaySoundįixed SAMP bug alpha channel and lighting problems with objects draw distance >300.0 TogglePlayerControllable doesn't freeze camera SA-MP bug removes the fire on the ground after deathįixed samp bug when player can move after death and lost weapon soundĬhange language Alt+Shift doesn't prees Shift and player doesn't jumpįixed player shoot when you reopen dialog and close dialog/Tab/F6 while pressing mouseįixed bug when you can teleport to transport if you can't seat as passengerĭeleted non working Option - Esc - Options - Display Setup - HUD Mode SA-MP bug improper display of a parachute (when install mod parachute) (SAMPGraphicRestore) Increased check speed of downloaded filesįixed SA-MP bug SpawnPlayer in OnPlayerRequestClass disables 0.3DL skinĪdded second attempt to file download If download failed with RedirectDownloadįixed wrong download speed if files are not downloadingįixed crash on connection when server with artwork restartsįixed file download freeze with RedirectDownloadįixed window load server files is being drawn under menu Tabįixed two RCE remote code execution exploitsĮrror SA-MP non-working some types of weapons Increased speed of RedirectDownload 1.5-2 timesĭecreased killchat size on small resolutions <=1280ĭeleted 5 seconds delay OnPlayerPickup pickup on low FPSįixed you can't run on object after object moveĪdded message notice if there is no space on drive to load files SA-MP must exit.įixed security exploit when you can change server loaded files!įixed game freeze and loaded files check (OnPlayerFinishedDownloading) after reconnectįixed samp bug when destroyed vehicle doesn't send info to server about destroyįixed keyboard OnPlayerKeyState lag and improved syncronization in many players stream More checks in the client for bad data (unoccupied sync, character aiming up/down)įixed crash with reason SA-MP: FrameNode name was too long. Fixed memory corruption in the menu system
